Dungeon Architect  17.0.0
SharpNav.Node Class Reference

Every polygon becomes a Node, which contains a position and cost. More...

Inheritance diagram for SharpNav.Node:
SharpNav.Collections.Generic.IValueWithCost

Public Attributes

Vector3 Pos
 
float cost
 
float total
 
int ParentIdx = 30
 
NodeFlags Flags = 0
 
int Id
 

Properties

float Cost [get]
 
- Properties inherited from SharpNav.Collections.Generic.IValueWithCost
float Cost [get]
 Gets the cost of this instance. More...
 

Detailed Description

Every polygon becomes a Node, which contains a position and cost.

Definition at line 20 of file Node.cs.


The documentation for this class was generated from the following file: