Contains various project specific constants
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static readonly string | ST_FENCE = "Fence" |
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static readonly string | ST_FENCESEPARATOR = "FenceSeparator" |
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static readonly string | ST_DOOR = "Door" |
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static readonly string | ST_DOOR2D = "Door2D" |
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static readonly string | ST_DOOR2D_90 = "Door2D_90" |
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static readonly string | ST_WALL = "Wall" |
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static readonly string | ST_WALL2D = "Wall2D" |
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static readonly string | ST_WALLSEPARATOR = "WallSeparator" |
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static readonly string | ST_GROUND = "Ground" |
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static readonly string | ST_GROUND2D = "Ground2D" |
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static readonly string | ST_STAIR = "Stair" |
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static readonly string | ST_STAIR2X = "Stair2X" |
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static readonly string | ST_WALLHALF = "WallHalf" |
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static readonly string | ST_WALLHALFSEPARATOR = "WallHalfSeparator" |
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static readonly string | ST_NONE = "None" |
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static readonly string | ST_ROOMWALL = "RoomWall" |
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static readonly string | ST_ROOMWALLSEPARATOR = "RoomWallSeparator" |
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static readonly string | ST_ROOMOPENSPACE = "RoomOpenSpace" |
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static readonly string | ST_LIGHT = "Light" |
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Contains various project specific constants
Definition at line 8 of file DungeonConstants.cs.
The documentation for this class was generated from the following file:
- C:/gamedev/unity/DA20.1X/Assets/CodeRespawn/DungeonArchitect/Scripts/Modules/Common/DungeonConstants.cs