AddWidget(IWidget widget) (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | |
AddWidget(IWidget widget, float weight) (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | |
barColor (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | |
barHighlightColor (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | |
barSize (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | |
CanAcquireFocus() (defined in DungeonArchitect.UI.Widgets.WidgetBase) | DungeonArchitect.UI.Widgets.WidgetBase | virtual |
Direction (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | |
DragDropEnabled (defined in DungeonArchitect.UI.Widgets.WidgetBase) | DungeonArchitect.UI.Widgets.WidgetBase | |
DragPerform (defined in DungeonArchitect.UI.Widgets.WidgetBase) | DungeonArchitect.UI.Widgets.WidgetBase | |
DragStart (defined in DungeonArchitect.UI.Widgets.WidgetBase) | DungeonArchitect.UI.Widgets.WidgetBase | |
DragUpdate (defined in DungeonArchitect.UI.Widgets.WidgetBase) | DungeonArchitect.UI.Widgets.WidgetBase | |
Draw(UISystem uiSystem, UIRenderer renderer) (defined in DungeonArchitect.UI.Widgets.WidgetBase) | DungeonArchitect.UI.Widgets.WidgetBase | |
DrawFocusHighlight(UISystem uiSystem, UIRenderer renderer) (defined in DungeonArchitect.UI.Widgets.WidgetBase) | DungeonArchitect.UI.Widgets.WidgetBase | protectedvirtual |
DrawImpl(UISystem uiSystem, UIRenderer renderer) (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | protectedvirtual |
freeSize (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | |
GetChildWidgets() (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | virtual |
GetDesiredSize(Vector2 size, UISystem uiSystem) (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | virtual |
HandleDragStart(Event e, UISystem uiSystem) (defined in DungeonArchitect.UI.Widgets.WidgetBase) | DungeonArchitect.UI.Widgets.WidgetBase | protectedvirtual |
HandleInput(Event e, UISystem uiSystem) (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | virtual |
HandleMessage(UISystem uiSystem, WidgetMessage message) (defined in DungeonArchitect.UI.Widgets.WidgetBase) | DungeonArchitect.UI.Widgets.WidgetBase | virtual |
IsCompositeWidget() (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | virtual |
IsDragDataSupported(Event e, UISystem uiSystem) (defined in DungeonArchitect.UI.Widgets.WidgetBase) | DungeonArchitect.UI.Widgets.WidgetBase | protectedvirtual |
IsPaintEvent(UISystem uiSystem) (defined in DungeonArchitect.UI.Widgets.WidgetBase) | DungeonArchitect.UI.Widgets.WidgetBase | protected |
LostFocus() (defined in DungeonArchitect.UI.Widgets.WidgetBase) | DungeonArchitect.UI.Widgets.WidgetBase | virtual |
minWindowSize (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | |
OnFocus() (defined in DungeonArchitect.UI.Widgets.WidgetBase) | DungeonArchitect.UI.Widgets.WidgetBase | virtual |
OnSplitBarDragged(SplitterDragBarWidget barWidget, Vector2 delta) (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | |
RequiresInputEveryFrame() (defined in DungeonArchitect.UI.Widgets.WidgetBase) | DungeonArchitect.UI.Widgets.WidgetBase | virtual |
ScrollPosition (defined in DungeonArchitect.UI.Widgets.WidgetBase) | DungeonArchitect.UI.Widgets.WidgetBase | |
SetBarSize(float barSize) (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | |
SetFreeSize(bool freeSize) (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | |
SetMinWindowSize(float minWindowSize) (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | |
ShowFocusHighlight (defined in DungeonArchitect.UI.Widgets.WidgetBase) | DungeonArchitect.UI.Widgets.WidgetBase | |
SplitBarDragged (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | |
Splitter(SplitterDirection direction) (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | |
UpdateWidget(UISystem uiSystem, Rect bounds) (defined in DungeonArchitect.UI.Widgets.Splitter) | DungeonArchitect.UI.Widgets.Splitter | virtual |
WidgetBounds (defined in DungeonArchitect.UI.Widgets.WidgetBase) | DungeonArchitect.UI.Widgets.WidgetBase | |