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void | ShowObjectProperty (object obj) |
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void | ShowObjectProperties (object[] obj) |
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string | GetAssetPath (object obj) |
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void | MarkAssetDirty (object obj) |
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void | AddObjectToAsset (Object objectToAdd, Object assetObject) |
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IContextMenu | CreateContextMenu () |
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UIDragDrop | DragDrop [get] |
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double | timeSinceStartup [get] |
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string | clipboardText [get, set] |
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Event | CurrentEvent [get] |
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UIDragDrop | DragDrop [get] |
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double | timeSinceStartup [get] |
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string | clipboardText [get, set] |
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Event | CurrentEvent [get] |
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Definition at line 54 of file UIPlatform.cs.
The documentation for this class was generated from the following file:
- C:/gamedev/unity/DA20.1X/Assets/CodeRespawn/DungeonArchitect/Scripts/Modules/UI/UIPlatform.cs