Dungeon Architect  17.0.0
DungeonArchitect.UI.Impl.UnityEditor.UnityEditorUIRenderer Class Reference
Inheritance diagram for DungeonArchitect.UI.Impl.UnityEditor.UnityEditorUIRenderer:
DungeonArchitect.UI.UIRenderer

Public Member Functions

void BeginGroup (Rect bounds)
 
void EndGroup ()
 
bool Button (Rect bounds, GUIContent content, GUIStyle style)
 
bool Button (Rect bounds, string text, GUIStyle style)
 
bool Button (Rect bounds, string text)
 
void Box (Rect bounds, string text)
 
void Box (Rect bounds, GUIContent content)
 
void Box (Rect bounds, GUIContent content, GUIStyle style)
 
void Label (Rect bounds, string text, GUIStyle style)
 
void Label (Rect bounds, GUIContent content, GUIStyle style)
 
Vector2 BeginScrollView (Rect bounds, Vector2 scrollPosition, Rect viewRect)
 
void DrawTexture (Rect bounds, Texture texture)
 
void DrawTexture (Rect bounds, Texture texture, ScaleMode scaleMode, bool alphaBlend, Color color)
 
void EndScrollView (bool handleScrollWheel)
 
void BeginGUI ()
 
void EndGUI ()
 
void DrawLine (Vector3 v0, Vector3 v1)
 
void DrawLine (Color color, Vector3 v0, Vector3 v1)
 
void DrawPolyLine (params Vector3[] points)
 
void DrawPolyLine (Color color, params Vector3[] points)
 
void DrawAAPolyLine (float thickness, params Vector3[] points)
 
void DrawAAPolyLine (float thickness, Color color, params Vector3[] points)
 
void DrawAAPolyLine (Texture2D texture, float thickness, params Vector3[] points)
 
void DrawAAPolyLine (Texture2D texture, float thickness, Color color, params Vector3[] points)
 
void DrawBezier (Vector3 startPos, Vector3 endPos, Vector3 startTangent, Vector3 endTangent, Color lineColor, Texture2D texture, float lineThickness)
 
void DrawAAConvexPolygon (params Vector3[] points)
 
void DrawAAConvexPolygon (Color color, params Vector3[] points)
 
void DrawRect (Rect bounds, Color color)
 
void AddCursorRect (Rect bounds, UICursorType cursorType)
 
object GetResource< T > (string path)
 

Properties

Color color [get, set]
 
Color backgroundColor [get, set]
 
UIStyleManager StyleManager [get]
 
- Properties inherited from DungeonArchitect.UI.UIRenderer
Color color [get, set]
 
Color backgroundColor [get, set]
 
UIStyleManager StyleManager [get]
 

Detailed Description

Definition at line 7 of file UnityEditorUIRenderer.cs.


The documentation for this class was generated from the following file: