Dungeon Architect
17.0.0
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This is the complete list of members for DungeonArchitect.SyncDungeonSceneObjectSpawner, including all inherited members.
Destroy() (defined in DungeonArchitect.DungeonSceneObjectSpawner) | DungeonArchitect.DungeonSceneObjectSpawner | virtual |
NotifySpawnListeners(DungeonItemSpawnListener[] spawnListeners, List< SpawnInfo > spawnList) (defined in DungeonArchitect.DungeonSceneObjectSpawner) | DungeonArchitect.DungeonSceneObjectSpawner | protected |
Spawn(DungeonNodeSpawnData[] spawnDataList, DungeonSceneProvider sceneProvider, PMRandom random, IDungeonSceneObjectInstantiator objectInstantiator, DungeonItemSpawnListener[] spawnListeners) (defined in DungeonArchitect.SyncDungeonSceneObjectSpawner) | DungeonArchitect.SyncDungeonSceneObjectSpawner | virtual |
SpawnNodeItem(DungeonNodeSpawnData data, DungeonSceneProvider sceneProvider, PMRandom random, IDungeonSceneObjectInstantiator objectInstantiator) (defined in DungeonArchitect.DungeonSceneObjectSpawner) | DungeonArchitect.DungeonSceneObjectSpawner | protected |
TagDungeonItemUserData(GameObject dungeonItem, int cellID) (defined in DungeonArchitect.DungeonSceneObjectSpawner) | DungeonArchitect.DungeonSceneObjectSpawner | protected |
Tick() (defined in DungeonArchitect.DungeonSceneObjectSpawner) | DungeonArchitect.DungeonSceneObjectSpawner | virtual |