Dungeon Architect  17.0.0
DungeonArchitect.SxEngine.SxRenderer Class Reference

Public Member Functions

delegate void DrawDelegate (SxRenderContext context)
 
void SetClearState (bool clearDepth, bool clearColor, Color color)
 
SxRenderContext CreateRenderContext ()
 
float GetAspectRatio ()
 
void Render (Vector2 size, SxWorld world)
 
void Release ()
 
void RenderDefault (SxRenderCommandList renderCommandList, Matrix4x4 viewMatrix)
 
void RenderMerged (SxRenderCommandList renderCommandList, Matrix4x4 viewMatrix)
 
void Render (SxRenderCommandList renderCommandList, Matrix4x4 viewMatrix)
 

Properties

RenderTexture Texture [get]
 
SxCamera Camera = new SxCamera() [get]
 
float FOV = 75 [get]
 

Events

DrawDelegate Draw
 

Detailed Description

Definition at line 82 of file SxRenderer.cs.


The documentation for this class was generated from the following file: