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delegate void | DrawDelegate (SxRenderContext context) |
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void | SetClearState (bool clearDepth, bool clearColor, Color color) |
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SxRenderContext | CreateRenderContext () |
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float | GetAspectRatio () |
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void | Render (Vector2 size, SxWorld world) |
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void | Release () |
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void | RenderDefault (SxRenderCommandList renderCommandList, Matrix4x4 viewMatrix) |
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void | RenderMerged (SxRenderCommandList renderCommandList, Matrix4x4 viewMatrix) |
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void | Render (SxRenderCommandList renderCommandList, Matrix4x4 viewMatrix) |
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RenderTexture | Texture [get] |
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SxCamera | Camera = new SxCamera() [get] |
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float | FOV = 75 [get] |
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Definition at line 82 of file SxRenderer.cs.
The documentation for this class was generated from the following file:
- C:/gamedev/unity/DA20.1X/Assets/CodeRespawn/DungeonArchitect/Scripts/Modules/SxEngine/Rendering/SxRenderer.cs