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virtual void | OnEnable () |
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abstract bool | Process (ConstraintRuleContext context) |
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string | GetFullMenuPath () |
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string | GetScriptName () |
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override string | ToString () |
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static string | GetFullMenuPath (System.Type type) |
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static string | GetScriptName (System.Type type) |
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bool | enabled = true |
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string | ruleName |
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bool | inverseRule = false |
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Definition at line 29 of file ConstraintRule.cs.
The documentation for this class was generated from the following file:
- C:/gamedev/unity/DA20.1X/Assets/CodeRespawn/DungeonArchitect/Scripts/Core/Frameworks/SpatialConstraints/ConstraintRule.cs