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virtual void  | OnEnable () | 
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abstract bool  | Process (ConstraintRuleContext context) | 
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string  | GetFullMenuPath () | 
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string  | GetScriptName () | 
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override string  | ToString () | 
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static string  | GetFullMenuPath (System.Type type) | 
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static string  | GetScriptName (System.Type type) | 
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bool  | enabled = true | 
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string  | ruleName | 
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bool  | inverseRule = false | 
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Definition at line 29 of file ConstraintRule.cs.
 
The documentation for this class was generated from the following file:
- C:/gamedev/unity/DA20.1X/Assets/CodeRespawn/DungeonArchitect/Scripts/Core/Frameworks/SpatialConstraints/ConstraintRule.cs