Dungeon Architect
17.0.0
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Public Attributes | |
DungeonRoomVoxelCellType | cellType = DungeonRoomVoxelCellType.Empty |
bool | stateLocked = false |
int | cellData = (int)DungeonRoomVoxelCellData.None |
Definition at line 30 of file DungeonRoomVoxel.cs.