Dungeon Architect  17.0.0
DungeonArchitect.RoomDesigner.DungeonRoomVoxelCell Class Reference

Public Attributes

DungeonRoomVoxelCellType cellType = DungeonRoomVoxelCellType.Empty
 
bool stateLocked = false
 
int cellData = (int)DungeonRoomVoxelCellData.None
 

Detailed Description

Definition at line 30 of file DungeonRoomVoxel.cs.


The documentation for this class was generated from the following file: