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static readonly string | Ground = "Ground" |
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static readonly string | Wall = "Wall" |
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static readonly string | WallHalf = "WallHalf" |
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static readonly string | Door = "Door" |
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static readonly string | Ceiling = "Ceiling" |
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Definition at line 7 of file DungeonRoomVoxel.cs.
The documentation for this class was generated from the following file:
- C:/gamedev/unity/DA20.1X/Assets/CodeRespawn/DungeonArchitect/Scripts/Core/Frameworks/RoomDesigner/DungeonRoomVoxel.cs