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MirrorVolumeDirection | direction = MirrorVolumeDirection.AxisX |
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Dungeon | dungeon |
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bool | mode2D = false |
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Bounds | GetBounds () |
| Gets the bounds of the volume More...
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void | GetVolumeGridTransform (out IntVector positionGrid, out IntVector scaleGrid, Vector3 LogicalGridSize) |
| Gets the position and scale of the volume in grid space More...
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Color | COLOR_WIRE = Color.yellow |
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Color | COLOR_SOLID_DESELECTED = new Color(1, 1, 0, 0.0f) |
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Color | COLOR_SOLID = new Color(1, 1, 0, 0.1f) |
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Definition at line 14 of file MirrorVolume.cs.
The documentation for this class was generated from the following file:
- C:/gamedev/unity/DA20.1X/Assets/CodeRespawn/DungeonArchitect/Scripts/Core/Dungeon/Volumes/MirrorVolume.cs