Dungeon Architect  17.0.0
DungeonArchitect.MiniMaps.DungeonMiniMap Class Referenceabstract
Inheritance diagram for DungeonArchitect.MiniMaps.DungeonMiniMap:
DungeonArchitect.Builders.GridFlow.GridFlowMinimap

Public Member Functions

void Initialize ()
 

Public Attributes

float updateFrequency = 0.05f
 
bool enableFogOfWar = false
 
RenderTexture minimapTexture
 
Shader compositeShader
 

Protected Member Functions

abstract void CreateTextures (IntVector2 desiredSize, out Texture staticImage, out Texture fogOfWar, out Texture overlayImage, out IntVector2 targetTextureSize)
 
abstract void UpdateStaticTexture (Texture texture)
 
abstract void UpdateFogOfWarTexture (Texture texture)
 
abstract void UpdateOverlayTexture (Texture texture)
 

Protected Attributes

Vector4 uvTransform
 

Properties

abstract bool SupportsFogOfWar [get]
 

Detailed Description

Definition at line 5 of file DungeonMiniMap.cs.


The documentation for this class was generated from the following file: