Dungeon Architect  17.0.0
DungeonArchitect.Flow.Domains.Layout.Pathing.FlowPathGrowthSystem Class Reference
Inheritance diagram for DungeonArchitect.Flow.Domains.Layout.Pathing.FlowPathGrowthSystem:
DungeonArchitect.Utils.StackSystem< FlowLayoutPathStackFrame, FlowLayoutStaticGrowthState, FFlowLayoutPathingSystemResult >

Public Member Functions

 FlowPathGrowthSystem (FlowLayoutStaticGrowthState staticState)
 
- Public Member Functions inherited from DungeonArchitect.Utils.StackSystem< FlowLayoutPathStackFrame, FlowLayoutStaticGrowthState, FFlowLayoutPathingSystemResult >
delegate void ExecuteFrameDelegate (TState top, TStaticState staticState, StackSystem< TState, TStaticState, TResult > stackSystem)
 
 StackSystem (TStaticState staticState)
 
void Initialize (TState state)
 
void PushFrame (TState state)
 
void FinalizeResult (TResult result)
 
void Halt ()
 
void ExecuteStep (ExecuteFrameDelegate executeFrame)
 

Additional Inherited Members

- Protected Attributes inherited from DungeonArchitect.Utils.StackSystem< FlowLayoutPathStackFrame, FlowLayoutStaticGrowthState, FFlowLayoutPathingSystemResult >
TStaticState staticState
 
- Properties inherited from DungeonArchitect.Utils.StackSystem< FlowLayoutPathStackFrame, FlowLayoutStaticGrowthState, FFlowLayoutPathingSystemResult >
bool Running [get]
 
bool FoundResult [get]
 
TResult Result [get]
 
Stack< TState > Stack [get]
 

Detailed Description

Definition at line 326 of file FlowLayoutGraphPathUtils.cs.


The documentation for this class was generated from the following file: