Dungeon Architect
17.0.0
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This is the complete list of members for DungeonArchitect.Editors.MeshNodeRenderer, including all inherited members.
Draw(UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera) (defined in DungeonArchitect.Editors.VisualNodeRenderer) | DungeonArchitect.Editors.VisualNodeRenderer | virtual |
DrawBackgroundTexture(UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera) (defined in DungeonArchitect.Editors.VisualNodeRenderer) | DungeonArchitect.Editors.VisualNodeRenderer | protectedvirtual |
DrawFrameTexture(UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera) (defined in DungeonArchitect.Editors.VisualNodeRenderer) | DungeonArchitect.Editors.VisualNodeRenderer | protectedvirtual |
DrawNodeTexture(UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string textureName) (defined in DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer) | DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer | protected |
DrawTextCentered(UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string text) (defined in DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer) | DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer | protectedvirtual |
DrawTextCentered(UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera, string text, Vector2 offset) (defined in DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer) | DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer | protectedvirtual |
DrawThumbnail(UIRenderer renderer, GraphRendererContext rendererContext, GraphNode node, GraphCamera camera) (defined in DungeonArchitect.Editors.VisualNodeRenderer) | DungeonArchitect.Editors.VisualNodeRenderer | protectedvirtual |
getBackgroundColor(GraphNode node) (defined in DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer) | DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer | protectedvirtual |
GetThumbObject(GraphNode node) (defined in DungeonArchitect.Editors.MeshNodeRenderer) | DungeonArchitect.Editors.MeshNodeRenderer | protectedvirtual |
Release() (defined in DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer) | DungeonArchitect.UI.Widgets.GraphEditors.GraphNodeRenderer | virtual |