Dungeon Architect  17.0.0
DungeonArchitect.DungeonRuntimeNavigation Class Reference
Inheritance diagram for DungeonArchitect.DungeonRuntimeNavigation:

Public Member Functions

void BuildNavMesh ()
 

Public Attributes

bool enableRuntimeNavigation = false
 Should dynamic navigation be created during runtime (For NPC AI) More...
 
Vector3 boundsPadding = Vector3.zero
 
bool bakeTerrain = true
 
Terrain terrain
 

Detailed Description

Definition at line 15 of file DungeonRuntimeNavigation.cs.

Member Data Documentation

◆ enableRuntimeNavigation

bool DungeonArchitect.DungeonRuntimeNavigation.enableRuntimeNavigation = false

Should dynamic navigation be created during runtime (For NPC AI)

Definition at line 20 of file DungeonRuntimeNavigation.cs.


The documentation for this class was generated from the following file: