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HashSet< string > | GroundTiles = new HashSet<string>() |
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HashSet< string > | EdgeTileX = new HashSet<string>() |
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HashSet< string > | EdgeTileY = new HashSet<string>() |
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HashSet< string > | EdgeTileZ = new HashSet<string>() |
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HashSet< string > | CornerTiles = new HashSet<string>() |
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Definition at line 8 of file SnapModule.cs.
The documentation for this class was generated from the following file:
- C:/gamedev/unity/DA20.1X/Assets/CodeRespawn/DungeonArchitect/Scripts/Builders/Snap/Module/SnapModule.cs