Dungeon Architect  17.0.0
DungeonArchitect.Builders.Mario.MarioDungeonConfig Class Reference
Inheritance diagram for DungeonArchitect.Builders.Mario.MarioDungeonConfig:
DungeonArchitect.DungeonConfig

Public Member Functions

override bool IsMode2D ()
 
- Public Member Functions inherited from DungeonArchitect.DungeonConfig
virtual bool HasValidConfig (ref string errorMessage)
 

Public Attributes

int minLength = 20
 
int maxLength = 25
 
int minY = -2
 
int maxY = 20
 
int minDepth = -4
 
int maxDepth = 15
 
int minGap = 2
 
int maxGap = 6
 
int minNonGap = 4
 
int maxStairHeight = 1
 
float heightVariationProbablity = 0.1f
 
float gapProbability = 0.1f
 
int maxJumpTileDistance = 1
 
Vector3 gridSize = new Vector3(4, 2, 4)
 
MarioDungeonLevelChunkRule[] chunkMarkers
 
bool Mode2D = false
 
- Public Attributes inherited from DungeonArchitect.DungeonConfig
uint Seed = 0
 

Detailed Description

Definition at line 13 of file MarioDungeonConfig.cs.


The documentation for this class was generated from the following file: