Dungeon Architect  17.0.0
DungeonArchitect.Builders.Isaac.IsaacDungeonConfig Class Reference
Inheritance diagram for DungeonArchitect.Builders.Isaac.IsaacDungeonConfig:
DungeonArchitect.DungeonConfig

Public Member Functions

override bool IsMode2D ()
 
- Public Member Functions inherited from DungeonArchitect.DungeonConfig
virtual bool HasValidConfig (ref string errorMessage)
 

Public Attributes

int minRooms
 
int maxRooms
 
int roomWidth = 10
 
int roomHeight = 6
 
Vector2 tileSize = new Vector2(1, 1)
 
Vector2 roomPadding = new Vector2(1, 1)
 
float growForwardProbablity = 0.75f
 
float growSidewaysProbablity = 0.25f
 
float spawnRoomBranchProbablity = 0.75f
 
float cycleProbability = 1.0f
 
bool Mode2D = false
 
- Public Attributes inherited from DungeonArchitect.DungeonConfig
uint Seed = 0
 

Detailed Description

Definition at line 5 of file IsaacDungeonConfig.cs.


The documentation for this class was generated from the following file: