Dungeon Architect
17.0.0
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Public Member Functions | |
override Vector3 | GetLogicalCoord (Vector3 p) |
override bool | BuildAlongX () |
override bool | BuildAlongY () |
override bool | BuildAlongZ () |
Public Member Functions inherited from DungeonArchitect.DungeonConfig | |
virtual bool | HasValidConfig (ref string errorMessage) |
virtual bool | IsMode2D () |
Public Attributes | |
Vector2 | gridSize = new Vector2(4, 4) |
int | iterations = 4 |
int | neighborRocks = 5 |
Public Attributes inherited from DungeonArchitect.InfinityDungeonConfig | |
Vector3 | chunkPosition |
Vector3 | chunkSize |
Public Attributes inherited from DungeonArchitect.DungeonConfig | |
uint | Seed = 0 |
Definition at line 6 of file InfinityCaveChunkConfig.cs.