Dungeon Architect  17.0.0
DungeonArchitect.Builders.Infinity.Caves.InfinityCaveChunkConfig Class Reference
Inheritance diagram for DungeonArchitect.Builders.Infinity.Caves.InfinityCaveChunkConfig:
DungeonArchitect.InfinityDungeonConfig DungeonArchitect.DungeonConfig

Public Member Functions

override Vector3 GetLogicalCoord (Vector3 p)
 
override bool BuildAlongX ()
 
override bool BuildAlongY ()
 
override bool BuildAlongZ ()
 
- Public Member Functions inherited from DungeonArchitect.DungeonConfig
virtual bool HasValidConfig (ref string errorMessage)
 
virtual bool IsMode2D ()
 

Public Attributes

Vector2 gridSize = new Vector2(4, 4)
 
int iterations = 4
 
int neighborRocks = 5
 
- Public Attributes inherited from DungeonArchitect.InfinityDungeonConfig
Vector3 chunkPosition
 
Vector3 chunkSize
 
- Public Attributes inherited from DungeonArchitect.DungeonConfig
uint Seed = 0
 

Detailed Description

Definition at line 6 of file InfinityCaveChunkConfig.cs.


The documentation for this class was generated from the following file: