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Texture2D | icon |
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float | iconScale = 1.0f |
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bool | rotateIcon = false |
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Color | tint = Color.white |
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bool | exploresFogOfWar = false |
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float | fogOfWarNumTileRadius = 5 |
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float | fogOfWarLightFalloffStart = 0.5f |
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The documentation for this class was generated from the following file: