Dungeon Architect  17.0.0
SharpNav.Heightfield Member List

This is the complete list of members for SharpNav.Heightfield, including all inherited members.

BoundsSharpNav.Heightfield
CellHeightSharpNav.Heightfield
CellSizeSharpNav.Heightfield
CellSizeXZSharpNav.Heightfield
FilterLedgeSpans(int walkableHeight, int walkableClimb)SharpNav.Heightfield
FilterLowHangingWalkableObstacles(int walkableClimb)SharpNav.Heightfield
FilterWalkableLowHeightSpans(int walkableHeight)SharpNav.Heightfield
HeightSharpNav.Heightfield
Heightfield(BBox3 b, NavMeshGenerationSettings settings)SharpNav.Heightfield
Heightfield(BBox3 b, float cellSize, float cellHeight)SharpNav.Heightfield
LengthSharpNav.Heightfield
MaximumSharpNav.Heightfield
MinimumSharpNav.Heightfield
RasterizeTriangle(ref Triangle3 tri)SharpNav.Heightfield
RasterizeTriangle(ref Triangle3 tri, Area area)SharpNav.Heightfield
RasterizeTriangle(float ax, float ay, float az, float bx, float by, float bz, float cx, float cy, float cz)SharpNav.Heightfield
RasterizeTriangle(float ax, float ay, float az, float bx, float by, float bz, float cx, float cy, float cz, Area area)SharpNav.Heightfield
RasterizeTriangle(ref Vector3 a, ref Vector3 b, ref Vector3 c)SharpNav.Heightfield
RasterizeTriangle(ref Vector3 a, ref Vector3 b, ref Vector3 c, Area area)SharpNav.Heightfield
RasterizeTriangles(IEnumerable< Triangle3 > tris)SharpNav.Heightfield
RasterizeTriangles(IEnumerable< Triangle3 > tris, Area area)SharpNav.Heightfield
RasterizeTriangles(Triangle3[] tris)SharpNav.Heightfield
RasterizeTriangles(Triangle3[] tris, Area area)SharpNav.Heightfield
RasterizeTriangles(Triangle3[] tris, int triOffset, int triCount)SharpNav.Heightfield
RasterizeTriangles(Triangle3[] tris, int triOffset, int triCount, Area area)SharpNav.Heightfield
RasterizeTriangles(Vector3[] verts)SharpNav.Heightfield
RasterizeTriangles(Vector3[] verts, Area area)SharpNav.Heightfield
RasterizeTriangles(Vector3[] verts, int vertOffset, int vertStride, int triCount)SharpNav.Heightfield
RasterizeTriangles(Vector3[] verts, int vertOffset, int vertStride, int triCount, Area area)SharpNav.Heightfield
RasterizeTriangles(float[] verts)SharpNav.Heightfield
RasterizeTriangles(float[] verts, Area area)SharpNav.Heightfield
RasterizeTriangles(float[] verts, int floatOffset, int floatStride, int triCount)SharpNav.Heightfield
RasterizeTriangles(float[] verts, int floatOffset, int floatStride, int triCount, Area area)SharpNav.Heightfield
RasterizeTrianglesIndexed(Vector3[] verts, int[] inds)SharpNav.Heightfield
RasterizeTrianglesIndexed(Vector3[] verts, int[] inds, Area area)SharpNav.Heightfield
RasterizeTrianglesIndexed(Vector3[] verts, int[] inds, int vertOffset, int vertStride, int indexOffset, int triCount)SharpNav.Heightfield
RasterizeTrianglesIndexed(Vector3[] verts, int[] inds, int vertOffset, int vertStride, int indexOffset, int triCount, Area area)SharpNav.Heightfield
RasterizeTrianglesIndexed(float[] verts, int[] inds)SharpNav.Heightfield
RasterizeTrianglesIndexed(float[] verts, int[] inds, Area area)SharpNav.Heightfield
RasterizeTrianglesIndexed(float[] verts, int[] inds, int floatOffset, int floatStride, int indexOffset, int triCount)SharpNav.Heightfield
RasterizeTrianglesIndexed(float[] verts, int[] inds, int floatOffset, int floatStride, int indexOffset, int triCount, Area area)SharpNav.Heightfield
RasterizeTrianglesIndexedWithAreas(Vector3[] verts, int[] inds, Area[] areas)SharpNav.Heightfield
RasterizeTrianglesIndexedWithAreas(Vector3[] verts, int[] inds, int vertOffset, int vertStride, int indexOffset, int triCount, Area[] areas)SharpNav.Heightfield
RasterizeTrianglesIndexedWithAreas(float[] verts, int[] inds, Area[] areas)SharpNav.Heightfield
RasterizeTrianglesIndexedWithAreas(float[] verts, int[] inds, int floatOffset, int floatStride, int indexOffset, int triCount, Area[] areas)SharpNav.Heightfield
RasterizeTrianglesWithAreas(Triangle3[] tris, Area[] areas)SharpNav.Heightfield
RasterizeTrianglesWithAreas(Triangle3[] tris, int triOffset, int triCount, Area[] areas)SharpNav.Heightfield
RasterizeTrianglesWithAreas(Vector3[] verts, Area[] areas)SharpNav.Heightfield
RasterizeTrianglesWithAreas(Vector3[] verts, int vertOffset, int vertStride, int triCount, Area[] areas)SharpNav.Heightfield
RasterizeTrianglesWithAreas(float[] verts, Area[] areas)SharpNav.Heightfield
RasterizeTrianglesWithAreas(float[] verts, int floatOffset, int floatStride, int triCount, Area[] areas)SharpNav.Heightfield
SpanCountSharpNav.Heightfield
this[int i]SharpNav.Heightfield
this[int x, int y]SharpNav.Heightfield
this[SpanReference spanRef]SharpNav.Heightfield
WidthSharpNav.Heightfield