Dungeon Architect  17.0.0
SharpNav.Collections.Generic.ProximityGrid< T > Member List

This is the complete list of members for SharpNav.Collections.Generic.ProximityGrid< T >, including all inherited members.

AddItem(T value, float minX, float minY, float maxX, float maxY)SharpNav.Collections.Generic.ProximityGrid< T >
Clear()SharpNav.Collections.Generic.ProximityGrid< T >
GetItemCountAtLocation(int x, int y)SharpNav.Collections.Generic.ProximityGrid< T >
HashPos2(int x, int y, int n)SharpNav.Collections.Generic.ProximityGrid< T >static
ProximityGrid(int poolSize, float cellSize)SharpNav.Collections.Generic.ProximityGrid< T >
QueryItems(float minX, float minY, float maxX, float maxY, T[] values, int maxVals)SharpNav.Collections.Generic.ProximityGrid< T >