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Dungeon Architect
17.0.0
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This is the complete list of members for SharpNav.Collections.Generic.ProximityGrid< T >, including all inherited members.
| AddItem(T value, float minX, float minY, float maxX, float maxY) | SharpNav.Collections.Generic.ProximityGrid< T > | |
| Clear() | SharpNav.Collections.Generic.ProximityGrid< T > | |
| GetItemCountAtLocation(int x, int y) | SharpNav.Collections.Generic.ProximityGrid< T > | |
| HashPos2(int x, int y, int n) | SharpNav.Collections.Generic.ProximityGrid< T > | static |
| ProximityGrid(int poolSize, float cellSize) | SharpNav.Collections.Generic.ProximityGrid< T > | |
| QueryItems(float minX, float minY, float maxX, float maxY, T[] values, int maxVals) | SharpNav.Collections.Generic.ProximityGrid< T > |